Helped build a custom armor-focused product around newly supported Bedrock armor features, contributing tutorial setup, boss/post-game flow, and an inventory-based ability selector that let players cycle powers after equipping a full armor set.
Helped build a custom armor-focused product around newly supported Bedrock armor features, contributing tutorial setup, boss/post-game flow, and an inventory-based ability selector that let players cycle powers after equipping a full armor set.